Friday, May 15, 2026

Book Review: We Are Legend by Darren Kappanauff

 Genre: YA Horror • Post-Apocalyptic Horror

Tropes: Apocalypse Survival, Monster Invasion, Teen Survivors, Creature Horror, Survival Camp, Cannibalism, Fast-Paced Horror

Spice Level: None

Format: Physical Book

Series: Standalone / Horror Adventure


    
Nine months after the goblin apocalypse began, a group of gifted teens are still surviving on their own. No adults. No real safety. And supplies are running dangerously low.

    If they want to survive much longer, they’ll have to leave the relative safety of their camp and venture back into a world overrun by flesh-hungry goblins. The problem? Every supply run could easily become their last. And even if they make it back alive… how long can this kind of survival really last?

    I received a physical copy of this book complimentary from the author. 

    First and foremost: check your triggers before going into this one. This YA horror contains a lot of teen death. Like… a lot. Child and teen death is usually an immediate DNF for me, and in this case I ended up skipping multiple scenes because it was simply too much for my personal tastes. That said, outside of that issue, the actual premise is incredibly fun.

    The book has a very strong Gremlins-inspired apocalypse feel. The goblins are chaotic, vicious little creatures with an appetite for human flesh, and the similarities in appearance to Gizmo were hard to miss—in the best way. The reveal surrounding how the goblins come into existence was fairly obvious early on, but the deeper explanation later in the story still worked well.

    The pacing is one of the book’s strongest elements. Once things start moving, the story barely slows down. Between the goblin attacks, survival tension, and moments of outright horror—including cannibalism—the book keeps the pressure high throughout.

    The author clearly has a talent for writing fast-paced creature horror and survival situations. I’d absolutely read more from him in the future… preferably with significantly fewer dead kids. At least let them turn eighteen first.


You’ll Love This Book If You Enjoy:

  • Gremlins-style creature horror
  • YA apocalypse survival stories
  • Fast-paced monster attacks
  • Survival camps and scavenging missions
  • Horror with constant tension
  • Creature features with gruesome stakes
  • Post-apocalyptic worlds overrun by monsters

A brutal, creature-filled YA horror with nonstop action, survival tension, and goblin chaos straight out of a nightmare version of Gremlins.

This book is available on Kindle Unlimited or buy it on Amazon for $0.99 by clicking here

Thursday, May 14, 2026

Book Review: Dungeon Incursions 3 by Adam Bright (Dungeon Incursions Book 3)

 Genre: LitRPG • Post-Apocalyptic Fantasy • Dungeon Crawl

Tropes: Dungeon Runs, Monster Portals, Team Progression, Apocalypse Survival, Leveling System, Government Control

Spice Level:  None

Format: Audiobook

Series: Dungeon Incursions Book 3


    Lance and his team have survived another brutal dungeon run and are steadily leveling up in the aftermath of the apocalypse. Once they’ve stopped “vibrating” enough for another incursion to be considered safe, they head toward a farm two hours outside the city. But outside the dungeons, the world is still changing. The government has issued a new directive that could drastically alter how survivors move forward—and Lance’s group will have to decide where they stand before the next portal opens.

    I’ve now read the first three installments in this series, and they absolutely need to be read in order. That said, I use the term “book” loosely here because these read more like episodic dungeon-crawling adventures than full-length novels.

    The primary focus is very clearly dungeon runs, combat sequences, monster encounters, and power progression.

    And honestly? The dungeon sections are the only fun bit. The portals themselves are one of the coolest aspects of the series. Each dungeon functions like a gateway into another world where monsters spill into Earth until the boss is defeated and the surviving humans are ejected back into reality. It’s a fantastic premise and creates nonstop tension whenever the team enters a new incursion.

    This installment’s dwarven enemies were especially well described, and the action scenes remain the strongest part of the series. The author clearly excels at combat and environmental descriptions.

    Where the series struggles a bit for me is outside the action. Even after three installments, there’s been very little character development, and I’m still not heavily invested in the cast themselves. The quieter moments often feel rushed—as though the story is eager to get back into the next dungeon instead of slowing down long enough to deepen the characters or world-building outside the incursions.

    Because of that, these feel more like “episodes” than fully fleshed-out novels. That isn’t necessarily bad—it just depends on what you’re looking for. If you want nonstop dungeon action and progression mechanics, this absolutely delivers. If you’re hoping for deep emotional arcs or heavy character-driven storytelling, it may feel a little thin.

    I already own the next two installments through the box set, so I’ll definitely keep going to see if the emotional investment catches up with the excellent premise.


You’ll Love This Book If You Enjoy:

  • LitRPG apocalypse stories
  • Dungeon crawling and boss battles
  • Fast-paced action over heavy character drama
  • Monster-filled alternate worlds
  • Team-based leveling systems
  • Episodic fantasy adventures
  • Portal fantasy with survival stakes
  • Continuous combat and progression mechanics

A fun, action-heavy LitRPG with an excellent dungeon concept that shines brightest when the monsters start pouring through the portals.

    This book is available on Kindle Unlimited or buy it on Amazon for $2.99 by clicking here

Books by this author: 

Dungeon Incursions Book 1

Dungeon Incursions Book 2